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Kopiervorlage. Wertungsblatt. Spieler 1: Spieler 2: Spieler 3: Spieler 4: Spieler 5: Spieler 6:von 74 Ergebnissen oder Vorschlägen für "phase 10 spielblock". Überspringen und zu Haupt-Suchergebnisse gehen. Berechtigt zum kostenfreien Versand. brettspiele-report. Brett- und Kartenspiele im Test. Phase 10 Master. Wertungsblatt! Spieler 1: Spieler 2: Spieler 3: Spieler 4: Spieler S: Spieler 6: BA. 1. 1 w. 2. 5. brettspiele-report. Brett- und Kartenspiele im Test. Phase Wertungsblatt. Spieler 1: Spieler 2: Spieler 3: Spieler 4: Spieler 5: Spieler 6: AC. 1 2 3 1 2 3 1 2 3 1.
Phase 10 Wertungsblock Developer's Description VideoКарточная игра «Фаза 10» (Phase 10), Ravensburger
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Die Phase 10 Karten im Überblick. Dezember um Hallo, die Wertungsblätter sind genau das was ich gesucht habe. VG Jakob.
Mai um One player is chosen to be the dealer alternately, the deal can rotate to the left after each hand.
The dealer shuffles the deck and deals 10 cards, face down, one at a time, to each player. Players hold their 10 cards in hand so that the other players cannot see them.
The remaining deck is placed face-down in the center of the play area to become the draw pile. A wild card turned up goes to the next player.
The dealer then turns the top card of the draw pile over and places it next to the draw pile, to become the discard pile. During the first hand, all players try to complete Phase 1.
Play consists of;. If, during a player's turn, they are able to make their current Phase with the cards in their hand, they lay the Phase down, face-up on the table before discarding.
Hitting is the way to get rid of leftover cards after making a Phase. A hit is made by putting a card directly on a Phase already laid down.
The cards must properly fit with the cards already down. Before a player can make a hit, their own Phase must already be laid down.
A player may only hit during their turn. A player may hit any combination of their own Phase and other player's Phases, and may hit with as many cards as can be played from the player's hand on a single turn.
Players are not allowed to replace a wild card in a Phase with the card from their hand matching the card the Wild stands for.
Replacing Wild Cards is a possible Variant Rule. After laying down a Phase, players try to "go out" as soon as possible. To go out, a player must get rid of all of their cards by hitting and discarding.
The player to go out first wins the hand. The winner of the hand, and any other players who also completed their Phase, will advance to the next Phase for the next hand, while any player not able to complete their Phase remain on that same Phase for the next hand.
Players count up the total value of cards left in their hands the fewer cards left in their hand, the better and score them as follows;.
Each player's score for the hand is added to that player's running total players who did not complete their Phase cannot have a score of less than 50 for the hand and often have far more with the inclusion of extra points for large values and wilds; this is known as being "set" similar to Hearts or Spades , the deal rotates to the left, all the cards are shuffled and a new hand begins.
Again, if a player did not complete their Phase before another player went out, they must work on the same Phase again in the next hand.
If only one player is attempting Phase number 10 on the hand and they complete the Phase, they become the winner and the game ends immediately. If two or more players complete Phase 10 in the same hand, then the player who has completed phase ten and has the lowest total points is the winner.
In the event of a tie, the players that tied replay Phase number 10 and the first player to complete their phase and discard all their cards wins. A variation of play is to allow Floating.
Instead of going out by discarding their last card, a player draws a card and then play all cards in their hand without discarding.
This is known as going out "floating". Because the player must be able to discard a card in order to actually end the hand, other players now have at least one extra turn in which to go out themselves or at least improve their score.
In addition, a "floating" player must draw a card and play it if able, and must draw the top card from the discard pile if it can be played; thus the floating player can be forced to play on their next turn instead of drawing and discarding.
The floating player can also be skipped as normal. If someone else goes out before the "floater", the floater receives a zero score, but does not technically win the hand.
The strategic value of floating is that the person immediately preceding the floating player is generally forced to try to "keep them afloat" for at least a few turns, either by discarding cards the floating player is required to pick up and play, or by skipping the floater.
This generally puts the player preceding the floater at a disadvantage compared to the other players and makes it less likely that that player will be able to finish their Phase if they have not yet done so.
Players can use this strategy to "gang up" on one player; the player after them will float, forcing the player to try to keep them afloat while all other players get a number of extra turns to try to lay down their Phase or go out.
Of course, the player preceding the floater is not actually forced to keep them afloat and may be able to go out themselves, lay down their Phase thus drastically reducing their score for the hand , or may simply concede the hand by allowing the floater to draw the card drawn is likely to be an unplayable, thus discardable, card.
If a player is floating, and there is no possible card that could be discarded or drawn to prevent that player from being able to discard, they are known as "floating dead"; it is extremely likely the floating player will be forced to end the hand on their next turn.
This is rare, and usually happens when the floating player completes a phase involving a long run of cards, no one else has completed their Phase, and the floater's run has expanded through all 12 values.Phase 10 Wertungsblatt. Beim Phase 10 Karten- und zum -Würfelspiel müssen laut den allgemeinen Spielregeln die Punkte mitgezählt werden. Natürlich ist. Phase 10 Kartenspiel Wertungsblock von temoinpourjesus.com 1. 2. 3. 1. 2. 3. 1. 2. 3. 1. 2. 3. 1. 2. 3. 1. 2. 3. 4. 5. 6. 4. 5. 6. 4. 5. 6. 4. 5. 6. 4. 5. 6. 4. 5. 6. 7. 8. 9. 7. 8. von 74 Ergebnissen oder Vorschlägen für "phase 10 spielblock". Überspringen und zu Haupt-Suchergebnisse gehen. Berechtigt zum kostenfreien Versand. Top-Angebote für Phase 10 Block online entdecken bei eBay. Top Marken | Günstige Preise | Große Auswahl.